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Old Oct 22, 2010, 01:30 AM // 01:30   #301
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Originally Posted by Ninja Ninja View Post
Performance has everything to do with pvp titles, you only get points for winning, so a title is record of wins. Granted it is biased because it doesn't show the loses.
So everyone that reached Rank 6-9 fast purely by using oldschool gimmick builds like IWAY and Vimway are better players than a person who reaches Rank 4 purely through nothing but monking?

I dont think they are.

However, IMO the PVE and PVP titles / achievements should be seperate in the HoM. The current system should only be for PVE.

For PVP, there should simply be a title that you get based on your PVP titles that goes something like:

PVP noob
Learning to pwn other kids
I haz super powarz
Pew Pew Pew
I'ma firin mah lazor!
I am teh best, you suck
God of Noobway

That to me seems like a very accurate description of titles that PVP enthusiasts and elitists would like to have.

Last edited by bhavv; Oct 22, 2010 at 01:38 AM // 01:38..
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Old Oct 22, 2010, 01:48 AM // 01:48   #302
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^ Same can be said about high-end PvE

*sigh*

Every format's going to have it's elitist pricks. I find myself being one at times, and at others I've taken unranked people in my groups on the easiest bars albeit.

A small portion of elitism is needed, however, because otherwise the good players wouldn't win all the time. If all the best players decided to go Ghandi on the scene, they simply wouldn't be winning anymore, because they'dd be playing with 7 worser people for whom they obviously can't make up.

The good people are only the good people because the bad people are the bad. Elitism doesn't come from the highest tier of players being stuck-up, it comes from a natural defence to keep their winning teams winning, and not allowing bad players to sink the ship.

This is simply how life works. In an ideal world, everyone would live in peace and harmony, hold hands all day and sing jolly songs around a bonfire every night.

In reality, the top clings with the top and the bottom with the bottom. When the top says they are better (in whatever branche, skill or aspect), they can only say that because they are, in fact, better.

If you can't handle that simple fact of life: /cutwrists
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Old Oct 22, 2010, 02:00 AM // 02:00   #303
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You dont however need to have rank 10+ in HA to be a good HA player, yet lots of groups demand it. Ascalon win and hold halls lots, and they are a glad 3 or rank 6 guild.

The amount of elitism in PVE is far less than it is in PVP. The only place I have seen it is with UWsc groups requiring a certain number of stones from the end chest. But I've had no problem getting into a FoWsc group for the first time on my monk and winning, and I've done several DWG DoA runs taking absolutely anyone, and its easy enough to manage completely fine on your very first run as long as you simply dont over aggro stuff.

I have NEVER seen PVE guilds or groups only taking on people with a certain title or rank as occurs in PVP, but even then, something like rank 8 lightbringer is far easier to achieve than even rank 3 in HA. I maxed my LB title in DOA too, every group I got into had players as low as rank 5 and it was still incredibly easy.

PVE titles really dont even matter anywhere else other than LB in DoA, and even then wining with a DWG group is still easy enough with only rank 5+ people and maybe even lower, but seriously, mostly everyone will be R5 LB by the time they get to DoA.

The only thing I judge players in PVE on is their skill bar, since a bad skill bar is really the only thing that weakens a group. I were recently trying to complete Eternal Grove HM because I want to fill a Shiro's Return HM book, and tried joining other players with absolutely dire heroes and skill bars themselves. I asked one person I joined if he could hold one side with his heroes on HM, and he replied 'yea sure', loaded up 3 heroes with no secondaries, and pinged them and they still had their base rubbish skillbars with 6 skills and no elite that the heroes come with when you get them. I simply left, added henchies, went as an Ether Renewal prot elly, beat the whole mission with 0 deaths except for a few tree singers, but already had masters so didnt care about that. Then I tried Gyala Hatchery twice and failed, but I'll succeed eventually, just like eternal grove took me several attempts with H/H .

Last edited by bhavv; Oct 22, 2010 at 02:11 AM // 02:11..
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Old Oct 22, 2010, 03:48 PM // 15:48   #304
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Quote:
Originally Posted by MithranArkanere View Post
The latest article says they are working to make PvP more rewarding...

Now I wonder what could that be...?
PVPers are little harder to satsified so i m wondering what it would be too though....pvpers don't bother about weapon skins nor do they bother about cash. They don't want anything that is pve related to GW2 like title or armour skin....

why not pvper actually say what reward that pvpers want? Humm....how about more triple bal points ?
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Old Oct 24, 2010, 04:48 AM // 04:48   #305
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It would be imbalanced to do anything other than what Anet is doing. There are so many different PvP tier titles, and it takes so long to get them (at assumed current player amounts, might be impossible for some), that older players with lots of high-end titles would have an unfair advantage at getting those GW2 rewards, and might make PvE'ers feel the need to grind for PvP titles.

Trying to force PvE'ers to grind in RA and CA will make them revolt and injure random people. Any kind of PvP, really. So one title for them is more than enough.

Last edited by Sagius Truthbarron; Oct 24, 2010 at 04:52 AM // 04:52..
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Old Oct 24, 2010, 05:12 AM // 05:12   #306
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Quote:
Originally Posted by Sagius Truthbarron View Post
It would be imbalanced to do anything other than what Anet is doing. There are so many different PvP tier titles, and it takes so long to get them (at assumed current player amounts, might be impossible for some), that older players with lots of high-end titles would have an unfair advantage at getting those GW2 rewards, and might make PvE'ers feel the need to grind for PvP titles.

Trying to force PvE'ers to grind in RA and CA will make them revolt and injure random people. Any kind of PvP, really. So one title for them is more than enough.
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